Learn SolidWorks Sports Products 2

40.00120.00

Learn SolidWorks Sports Products 2 consisting of 123 pages of instruction takes the modelling of sports products a step further. It starts with the modelling of a dart in four parts. The dart modelling involves the application of knurling on a cylindrical surface and the application of decals across two intersecting surfaces. The modelling of both male and female threads & the use of a Screw Mate is also explained. The Protein Shaker modelling includes four parts. The cap consists of two parts with a Hinge and Screw Mate as well as the use of limits in the mating process. The application of a decal and the use of the Split Line tool is used to effect on the bottle itself. The spherical blender spring is modelled in two different ways, the first by using the Variable Pitch feature and the other by using a process that involves a swept surface and the use of Convert Entities for Intersection curves. The Stop-Watch involves many new techniques including the use of Projected Curves and the 3D Sketch tool in the modelling of a cord.Finally the Tennis ball is a very interesting form to model with particular emphasis on the generation of the groove on its surface.

The use of lighting and shadows and the use of ones own scenes is explained throughout the tutorial in order to get the best from your PhotoView 360 experience. The images shown here will give you a very good idea of the range of skills being taught in this tutorial.

Note: All background scenes and decals used in these tutorials are included in the download.

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Product Description

Learn SolidWorks Sports Products 2 consisting of 123 pages of instruction takes the modelling of sports products a step further. It starts with the modelling of a dart in four parts. The dart modelling involves the application of knurling on a cylindrical surface and the application of decals across two intersecting surfaces. The modelling of both male and female threads & the use of a Screw Mate is also explained. The Protein Shaker modelling includes four parts. The cap consists of two parts with a Hinge and Screw Mate as well as the use of limits in the mating process. The application of a decal and the use of the Split Line tool is used to effect on the bottle itself. The spherical blender spring is modelled in two different ways, the first by using the Variable Pitch feature and the other by using a process that involves a swept surface and the use of Convert Entities for Intersection curves. The Stop-Watch involves many new techniques including the use of Projected Curves and the 3D Sketch tool in the modelling of a cord. It is also an excellent tutorial for learning how best to apply appearances to features such as glass, decals and fabric. Finally the Tennis ball is a very interesting form to model with particular emphasis on the generation of the groove on its surface. The approach I have used for the generation of this feature is flawless and can also be used for other balls such as sliotars and base balls.

Note: All background scenes and decals used in these tutorials are included in the download.

The use of lighting and shadows and the use of ones own scenes is explained throughout the tutorial in order to get the best from your PhotoView 360 experience. The images shown here will give you a very good idea of the range of skills being taught in this tutorial.

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